Here you can find information on all of the projects in which I am involved, perhaps the largest of which is Vengeance r2. Most of the information on my other projects can be found in the wiki, or asked about in the forums. Take a look around, and watch out for the tartar sauce.
Latest News
Monday, September 17 2007
» Vengeance 2.2.6 By: Entar @ 10:26 AM
Hey guys, just a quick one today. Long time no see, though, huh? There's a new release of Vr2, just to get it out the door It's got support for corona options from .rtlights files, added coronas menu option, and a slight optimization in rare cases. You can get it right here. Have fun!
Thursday, June 28 2007
» Big TerrainGen Update By: Entar @ 04:16 PM
Wait, another TerrainGen update? Oh yes. The last one was mostly bugfixing, but now I've added a rather cool new feature: generating terrains from .pgm grayscale image files. Now you can do interesting stuff like this test I did: You can pick up a copy here. Have fun!
Thursday, June 14 2007
» Terraingen v1.33 By: Entar @ 10:21 AM
Hey, just a quick one for you guys today. A new version of Terraingen has been released, and you can get it right here. Linux compiling capability has been fixed (you can get the code from the SVN), Quake grid issues have been resolved, and a nasty overlapping bug has been fixed. Make something cool! 
Thursday, June 07 2007
» Double doozy By: Entar @ 06:28 PM
There's a double dose of download for you today! New releases of Vr2 and vr2mod have just been uploaded! We'll start with the new Vr2 additions:
- Added fake CD tracks system
- Added support for per-map 24-bit texture folders
- Added to and fixed bugs in the fragment shader
- Disabled R_PushDlights when realtime dlights and realtime world draw are enabled
- Cleaned up problems in lamescript
- Fixed sliding on SOLID_BBOX and _SLIDEBOX entities
- Fixed some networking stuff
- Fixed particle blood trails bug
- Fixed bug in texture and model scripts
- Changed default bloom cvar values
- Enabled DP_GFX_SKYBOX and DP_SND_FAKETRACKS extensions
And now, on to the new additions to vr2mod:
- New deathmatch map, vdm2.bsp
- New version of deathmatch map vdm1.bsp
- Added custom weapons-at-spawn cvars
- Fixed bug in gibbable corpses
- Fixed excessive death bubble spawning
- Various other tweaks and bugfixes
You can download the new version of vr2mod here and the new version of the Vr2 engine here. Play nice, and have fun!
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